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Could Ghost Of Tsushima Be A PS5 Launch Title?

MichealWegener218219 2025.12.27 11:30 조회 수 : 0

Interestingly, though, Sony launched The Last of Us on PS3 earlier that same year. While the specifics of the PS4's launch date were unknown at the time, many were preparing to say goodbye to their previous console and welcome a new one into their homes. Then came The Last of Us to the tune of rave reviews and incredible sales. Clearly people couldn't wait for the PS4 and had to game right


The triumphant return of every character from the series, plus the induction of Splatoon 's Inklings and Metroid 's Ridley, made for a truly epic display. Character models, environments, and animations look top-notch on the new platform. Most importantly, the trailer ensured that Super Smash Bros . Ultimate will be much more than a port of Smash Bros Wii U , confirming the addition of new characters, new stages, and significant game design twe


That seems almost certainly impossible now, though, according to a statement from Kotaku 's Jason Schreier on Twitter . The industry veteran followed up a report that spotlighted the likelihood of The Last of Us 2 getting delayed until Spring 2020 by stating that, despite not having a release date yet, it would likely mean that Ghost of Tsushima gets delayed as well. According to him, Ghost of Tsushima was originally planned for the first half of 2020, but it likely won't launch until the second half of the year now that The Last of Us 2 is being delayed until that spring. He also stated that it's probably unlikely to expect the game to be changed into a PS5 tit


Sucker Punch's Ghost of Tsushima weapons|https://tsushimalegend.Com/ of Tsushima is one of the most intriguing titles in Sony's upcoming first-party PS4 lineup. While there have been games set in feudal Japan before, it isn't a setting usually tackled by western developers, especially one most recently known for superhero games set in cities based on New York, New Orleans, and Seattle. That being said, Sucker Punch Creative Director Nate Fox still seems eager to be working with and developing Ghost of Tsushima in such a different setting than Sucker Punch is normally used

At the very end of Bethesda’s E3 press conference last year, Todd Howard wrapped up the presentation with two brief teases for the developer’s next pair of open world RPGs. The first was a brand-new IP set in space known as Starfield, which Howard has since confirmed during a PAX East panel is still very early in development and will not appear during the studio’s briefing this year.


"We were certainly very excited to make a game set in feudal Japan, because it brings up a lot of romantic images in our mind. Part of the fantasy around feudal Japan is being a samurai - that's an exciting job to have in feudal Japan. I do think it's under-utilized. I don't know why more games aren't set there, it's so appeali


Finally, we got exactly one minute of Ghost of Tsushima footage with a teaser for more at The Game Awards. It still looks breathtaking, but it's not exactly enlightening news. We'll just have to be patient until Thursday when we'll see more -and hopefully get a release da


What fans do know about Ghost of Tsushima is exciting, though. The gameplay that's been demonstrated looks compelling, a mixture between tense stealth and gorgeous combat, and it's made even more interesting by the fact that Sucker Punch is working with real samurai to help develop Ghost of Tsushima and make it as authentic as possible. According to Sony boss Shuhei Yoshida, Ghost of Tsushima's graphics are also so good that even he was impressed when he got to check out the game this summer - a comment that not only got consumers excited, but led to speculation that the game might actually release sometime in 2

After an extensive gameplay demo during last year’s Ubisoft E3 briefing, there was a sense of momentum building towards this year’s showing that the multiplayer piracy title would get plenty of new information and footage as it prepared for launch later this year. That was, until last month, when Skull and Bones received its second delay in as many years and the French publisher confirmed that they would not be bringing the title to E3 this year to allow the team to continue working hard on the project.


The demonstration shows a good bit of combat, which definitely looks like an evolution for the series, as well as a departure from the familiar techniques of the assassins from prior installments. The player will control a mercenary and employ parries, dodges, and special abilities, like the unbelievably cool "Sparta kick," to dispatch foes. Whether or not the addition of interactive dialogue will be a real game-changer, the trailer for Assassin's Creed Odyssey demands attention by showing off what the series does best: huge, gorgeous worlds to explore, engaging historical narratives, and exciting com


It'll be interesting to see what path Sony takes, but for now, bets are on Ghost of Tsushima seeing some kind of PS5 support. Sony would be crazy to ignore the huge install base of PS4's (currently sitting at 100 million+ consoles), but it also needs to have something big for when the PS5 rolls around. What better than Ghost of Tsushima , a game we still don't know much ab

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