Microsoft has been noticeably collaborative with both Sony and Nintendo when it comes to cross-platform titles and enabling cross-play between bigger games. Realistically, Bethesda games already in production like Starfield or The Elder Scrolls VI will probably see some sort of timed exclusivity, but titles further down the timeline may incorporate more features for Microsoft's hardware and/or come with Xbox Game Pass support on lau
"What systems we put it out on - what's the hardware requirements - is still to be determined. We're pushing it; we're thinking very, very far in future so we're building something that will handle next-generation hardware. That's what we're building on right now, that's where our mind is, but that doesn't mean it wouldn't exist on the current systems as wel
In the meantime, Fallout 76 is slated to arrive just next month on November 14 for PS4, Xbox One, and PC. Hopefully, it will be an enjoyable multiplayer experience that will help make the trip to Starfield and The Elder Scrolls VI feel that much shor
Hines continued by also talking about how even though Starfield and The Elder Scrolls VI have been officially announced, that doesn't mean they're even close to being ready. "I try really hard to manage people's expectations. It's not like ' Fallout 76 this year, Starfield next year, and then TES6 the year after.' The timeline isn't any different. What's different is just trying to be transparent and say, 'Don't freak out, the next thing we're doing is single-player [in Starfield], [and] we are making TES
According to Bethesda Chief Software Engineer and spokesperson Todd Howard, Starfield is going to be the studio’s biggest game to date and focus solely on its single-player RPG experience. Little to nothing has been known about the game so far until the first supposed screenshots of the RPG title leaked last week, so this is the biggest news about the game to come directly from Bethesda since its cryptic E3 2018 de
The game's engine will be a huge leap forward in terms of visual quality and available features from past Bethesda games, as Howard claims that the upgrade will mark a more visible jump ahead in quality than even the huge technological gap between The Elder Scrolls: Morrowind and Oblivion . Apart from procedural generation, this engine will supposedly also improved animations, rendering, AI, and more. Speaking of AI, Howard specifically highlighted that NPCs will play bigger roles in future games, namely Starfield and The Elder Scrolls VI . Addressing Bethesda's newly established partnership with Microsoft, Howard promised that both next-gen titles will be available on Xbox Game Pass at lau
Even though there's still plenty to learn about Starfield and The Elder Scrolls VI , Bethesda has plenty of time to divulge that information. Hopefully, the coming months are years start to shed more light on each project and their potential arrival da
In a new digital interview conducted with Todd Howard during the Brighton Digital 2020 conference, the highly anticipated original Starfield IP from Bethesda has finally become less of a mystery. As revealed by one of the studio's foremost developers, the game will be strictly single-player with no multiplayer components included, and it's being developed with mod support in mind. Howard also shared that Starfield Achievements|Https://Starfieldgalaxy.Com/ is expected to become the biggest game for the studio so far, as the development team is using procedural generation to create huge landmasses as part of the level design process, while cities will be larger in scale and more expansive. Additionally, the team itself is roughly 4 to 5 times bigger than the number of developers involved in creating Skyrim or Fallout
Games industry insider Jeff Grubb confirmed on his podcast (via PushSquare ) that Microsoft is indeed still planning some sort of event to outline its plans for Bethesda. Around the 27:45 mark when speaking about E3, Grubb stated, " Microsoft's E3 and Bethesda's E3 could actually still be separate, they're planning their stuff right now, and they're planning it as two separate companies. " Later in the podcast, Grubb is asked if he thinks Microsoft will make some sort of Bethesda-related announcement following the finalization of the deal, to which he repl
While Starfield is still likely years from the release, players recently were treated to a few leaked screenshots allegedly taken from a 2018 build. Although rather spare, these images showed third-person gameplay of an player-controlled astronaut and a piece of concept art depicting a futuristic, hyper-detailed ship render with color. A neat part of the leak were the HUD icons in the gameplay screenshot, one of which showed the remaining amount of O2 in the player character’s oxygen tank, pointing to a major survival element that could make it into the final game. Interestingly, it may be this leak and the huge interest it generated that's obligated Bethesda to share some new official information about the ti