These days, even setting foot in the sprawling hellscape of Red Dead Online leaves you open to attack, and with daily challenges rewarding players for their kills, players are more likely to be seen as a threat than an ally to posse up with. While there are measures in place to prevent abuse of the system, they come in the form of NPC bounty hunters that are easily dispatc
Fans of Red Dead Redemption 2 have had a long time to wander around its expansive world as Arthur Morgan, and experience it's incredible story and atmosphere. However, while the single-player content has been absolutely stellar (and so lengthy that some of us haven't even made it to the epilogue yet), the multiplayer component has been rather thin in comparison. Now it seems like that's about to cha
The not so glamorous practice of crunch is one that has reared its head and come into the spotlight more than ever over the past year. Games like Red Dead Redemption 2 and Anthem specifically have been called out for having particularly rough development periods, though there are many other examples. In a recent interview with Kotaku, Co-Founder Marcin Iwiński and Cyberpunk 2077 Director Adam Badowski highlighted that CD Projekt Red, a studio that actually has a notable reputation for crunch within the industry, is taking steps to ensure the work-life balance of the developers there is more sustainable and that crunch isn't mandat
"I played all day and couldn't afford anything decent, " Jim Sterling, a known reviewer, said on his YouTube video . "I ended up spending a lot of the money I was earning on a tin of beans." Four months later, new problems have cropped up, despite the game's economy chugging away like an old-timey steam engine. And the newest update has left players frustra
There are currently 600 titles that are backwards compatible with the Xbox One console from both the Xbox 360 and original Xbox, however the company announced that every single title released on the Xbox One platform will be backwards compatible on Scarlett. In the video, it failed to go into details on what Xbox and Xbox 360 titles would be available on backwards compatibility in the next-generation. Fans are still eager to find out if all games or a limited amount of games will be included in Scarlett's backwards compatibility features, but it seems that the company are not revealing any of those details as of
The latest update aims to fix this, allowing players to parley after only one death, among other changes, but killing someone first in self-defense currently marks you as a hostile target, painting your icon red on the map and letting other players know you're not to be trusted. According to a report by Eurogamer , " The cause of this aggression is partly because it's so easy to kill: why take the chance someone else will shoot you when you can shoot them firs
Since publishing the story, there have been a few occasional developments. Update 1.07 has rolled out overnight, however it appears to just fix matchmaking in Red Dead Redemption 2 collectibles|https://reddeadwildland.com/ Dead Redemption Online. Though Rockstar hasn't confirmed whether the speculation is true yet, there has been a community groundswell to take comparison photos of the game -- either in temps to support or debunk the ambient occlusion issue.
"Like we said on stage, we're going to bring four generations of content to Scarlett, including all the games on the Xbox One, we have the 360 and the original Xbox games, and not only do we want those to run, we want them to run and play better than you've ever seen them on Scarlett. All your accessories are compatible moving forward as well. If you go and buy an Elite Wireless Controller or Series Two Controller that will be forward compatible on the Scarle
Oddly enough, it doesn't appear that the latest update mentions anything about removing or altering the lighting of the game, let alone a full removal of ambient occlusion. In fact, lighting isn't mentioned at all outside of small changes and texture issues .
As for the crunch that will be retained, Iwiński told Kotaku "We’ve been communicating clearly to people that of course there are certain moments where we need to work harder—like I think the E3 demo is a pretty good example" and Badowski said "sometimes we have unique specialties, very unique people, and you cannot clone them. We need them to work on highly specific things. And we need to ask them to spend more time on something highly specific because there’s no other way to do
Overall these all sound like positive changes designed to make the world of Red Dead Online a friendlier and less lawless place. Plus, if you sign into the game before March 5th, you'll also receive a care package with items like potent snake oils and poison arrows stashed inside. Playstation 4 players will also get exclusive content, like the Jawbone Knife weapon, as well as other bonuses such as new emotes and early access to new mo
Overall, CD Projekt Red believes that the final stages of the highly anticipated Cyberpunk 2077's development will "be better than The Witcher ’s finishing period" in terms of crunch. While this all sounds great on paper, Kotaku also highlighted that some crunch may still exist within the studio following this shift and that the development of Cyberpunk 2077 hasn't gone as smoothly as the general public may perceive it. One anonymous former CD Projekt Red developer even told Kotaku that "I’ve felt that there are hundreds of parallels that could be drawn between the story of the rocky development of Anthem and the story of the rocky and even-more-rocky-to-become development of Cyberpunk 20