Longtime Overwatch fans who had credits piled up from the first game were awarded Legacy Credits by Blizzard. However, it appeared that the developer was being its stingy self when Halloween skins from OW1 were marked as 'new' and weren't redeemable via Legacy Cred
Overwatch 2 has just had its biggest week since launch. Not only did Blizzard unveil a new Hero, but we also witnessed a cracker of a match for the Overwatch League Grand Final. However, it appears that it's still finding its feet when it comes to Hero balancing, as well as the in-game store economy. Some aspects were so imbalanced that yet another Hero needed to be temporarily remo
I think it's pretty clear that nobody likes microtransactions. Mostly because introducing them to a game, especially one that's free-to-play, often results in progression being skewed to compensate for it. Overwatch 2 surely has some of those issues, with Coins taking too long to unlock, resulting in players having to spend real money to unlock new sk
With so many flocking to the game now it’s free, the cracks are starting to show. I don’t know if we’ll see 6v6 return - at least, not in quick play and competitive - but whittling down the team size by gutting a tank has made Overwatch 2 inherently imbalanced, and no amount of hero tweaks will patch up the h
Mei mains felt a chill down their spines when they learnt that the Hero would be temporarily disabled in Overwatch 2 due to a glitch with her abilities. It seems players were using her Ice Wall ability to reach areas on the map which they shouldn't be able to, kind of like how Sombra players were glitching into the payload. This prompted the dev to disable Mei, but you can expect her back on November
Blizzard revealed a new Tank class Hero for Overwatch 2 News|Https://Overwatch2Tactics.Com/ 2 called Ramattra . Giving off Indian God vibes – thanks to the slight resemblance to Shiva and with 'Ram' in his name – his backstory revealed a close relationship with Zenyatta and the Omnic people. He comes with two different forms that can be changed on the fly – the offensive Nemesis form which gives him access to powerful punches, and the defensive Omnic form that gives him a barrier to protect his team. He’ll join the roster on Decembe
So, it seems Blizzard has sent out a survey to a few players to ask them what they think of the microtransactions , and why they haven't spent any money yet. They're mostly multiple choice questions asking players why they primarily bought the Premium Battle Pass, and to elaborate on the reasoning if they've not bought anything at
The US Department of Justice and Acti-Blizz have been holding legal discussions regarding the Overwatch League esports tournament. The main reason for these discussions is Acti-Blizz breaking antitrust rules stemming from a "competitive balance tax". The talks have reportedly broken down after Activision "refused to make certain concessio
However, one Redditor wrote to Blizzard about this, and it turns out that it was an error. OW1 skins should not have been tagged as 'new', and should be redeemable via Legacy Credits . The customer support team asked them to submit a bug report after receiving their tic
However, the hype of Ramattra's reveal was short-lived, as it was later revealed that he would only be available via the Battle Pass . This will lock out a lot of us from accessing him immediately, as you’ll have to grind through the track to unlock him, possibly taking weeks if you don't have the premium pass with its XP bo
Most of this frustration appears to come down to the fact that Overwatch 2 brought the team size down from six to five. This means there's only one Tank per team, making their choice even more essential. So if there's a clear winner in the category, there isn't much room for experimentat
On payload and other defend-and-attack maps, shield-based tanks are now the best bet, leaving other picks less viable. It’s much harder to defend your team with a hook and some healing juice, but that’s no fault of tanks like Roadhog - they’re not meant to be the defenders, they’re there to draw aggro and punish lone wolves. It can still work playing offense-based tanks with the right player, but it takes a lot of skill, and that means lower-ranked matches are a headache. You have to know how to push, stay alive, and defend the team all at once, and failing that brings everyone down. Throw in a damage-focused healer and you have a constant stream of marching into the line of fire and then sitting in spectate waiting to respawn. There’s a reason team kills have become frequent enough to warrant their own challen
The new system updates your rank once every seven wins or 20 losses, making it particularly hard to follow. Players also feel that they are not being rewarded despite getting multiple victories. "Making us win seven games to see our new rank is stupid. You can literary be the team MVP every single match you play and go 7-4 only for your rank to stay the same or even go down," said one Reddi