What does that mean for Ghost of Tsushima ? While Sony will definitely have a PS4 version ready (it could even be a PS4 Pro exclusive), a PS5 version is likely to appear within a year of the game's launch. The Last of Us Part II will most likely follow suit, especially since its predecessor tsushimalegend.com is the one that set the precedent. The PS5 will obviously have more advanced technology at its disposal, so why not make use of that hardware to get people double-dipp
"We rely on all these people to let us know where we're going astray. Sucker Punch is good at making gameplay, but we are not cultural experts in Kamakura-era Japan. We recognise this, and we're grateful to have the h
Interestingly, though, Sony launched The Last of Us on PS3 earlier that same year. While the specifics of the PS4's launch date were unknown at the time, many were preparing to say goodbye to their previous console and welcome a new one into their homes. Then came The Last of Us to the tune of rave reviews and incredible sales. Clearly people couldn't wait for the PS4 and had to game right
Furthermore, it seems likely at this point that not only will you be able to play the game in English but in Japanese as well. This language option lends itself well to the authenticity that the game seems to be going for. It will help those who care about being immersed, stay immersed in Feudal Ja
Seeing it in action, Sekiro: Shadows Die Twice is more vertical and fast-paced than its predecessors. The grappling hook helps you get the advantage on your enemies by surprising them from above. The familiar stamina system is replaced by posture; the goal is to disrupt your enemy’s posture, leading to an opening for a tremendously violent, yet satisfying kill. This isn’t just another Souls -like game. From Software delivers enough changes to its various systems, as well as its setting, that it feels like an entirely new experience while still bringing the difficult experience fans are accusto
As seen from the gameplay trailer, there will be numerous ways to approach combat . Sometimes you'll encounter enemies that will face you in single combat or come at you one by one. Other times the game will suggest stealth or perhaps show off different ways to approach an encounter. If you choose the less stealthy way, you'll be treated to a form of combat that's reminiscent of some Japanese f
Fox also mentioned in a follow-up group Q&A that they have spent a lot of time attempting to find a way to do justice to the samurai and people who suffered during the real-life Mongol invasions of Japan in the late 13th century. However, Ghost of Tsushima , while based on a real invasion, is a fictionalized story - and the names of all the samurai in the game have had their names changed in order to honor those that died on the beaches during the Mongolian invas
Additionally, we normally award our special Biggest Shocker!!! award to the game that catches us most by surprise. And while the trailer for this really did leave our staff hooping and hollering, we couldn't help but give it to the game with literally the biggest Shocker in
Overall, Ghost of Tsushima's gameplay was every bit as impressive in great detail as it was shown during Sony's press conference. One of the things highlighted during the hands-off gameplay presentation was the physics-based engine and the realistic blood patterns. For instance, players will be able to see the exact spot they hit an enemy with their katana. And every individual blood particle has been designed to splatter as realistically as possible. Hopefully, we get to see more of that as the game continues to be refined in developm
However, with backward compatibility said to be a guarantee, this might not be the case. For all intents and purposes, Sony could offer a patch for any PS4 game that makes it utilize unique PS5 features. Since Ghost of Tsushima may be launching mere weeks before the PS5, maybe a PS5 disc will simply be the PS4 version with any relevant patches applied. It would certainly make for a good excuse to release a "Game of the Year" edition and label it a PS5 exclus
The private demo allowed Sucker Punch to highlight many of the little details that make the game feel real. Mud splashes about when stepped through, wheat parts as you race by and leaves move across the floor realistically as characters fight. It’s all an impressive sight.
PlayStation’s focus on a handful of games for E3 2018 was well-known weeks before they held their press conference. With rumors swirling about a potential PlayStation 5 on the horizon, it was apparent that the platform holder would focus on its current crop of announced titles. The Last of Us Part II and Spider-Man are proven winners, and Death Standing continued to intrigue. Ghost of Tsushima, however, was perhaps the most interesting title. A far cry from Sucker Punch’s previous work, Ghost of Tsushima made its presence known at the show and stunned in its debut.