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E3 2018: Ghost Of Tsushima Is A Stunning Breakthrough For Sucker Punch

NicolasMcClelland2 2025.12.27 11:48 조회 수 : 3

Naughty Dog's The Last of Us Part 2 Gameplay Reveal Trailer showcased the studio's talent for uncomfortably realistic voice acting, natural-looking character models, and dramatic storytelling. But that was to be expected, at least for anyone familiar with Naughty Dog's body of work. What really made the trailer special is its perfect synchrony with the original game's weighty emotional core. The early cinematic gently and beautifully confirms Ellie's sexuality, a stark reminder of the time passed since we last saw El


When it comes to accuracy and authenticity, he also claims that the development team "absolutely tried our damnedest." Nate Fox reaffirmed the fact that Sucker Punch is working with experts from Japan things like Kenjutsu , and even consulted developers from Sony's Japanese studios to get a better idea of cultural norms. He also believes working with the experts kept the development team from "going astray" and also allowed the team to learn a lot of new things and become intimately familiar with the time period and sett


Square Enix and Platinum Games are teaming up again for another action title. Called Babylon's Fall , we were given a very Nier -esque trailer that didn't reveal much about plot details. It does look exciting, though. You can check out our full coverage he


Make no mistake, Sucker Punch drew up a wonderfully appealing world, but this lengthy gameplay demonstration shows that Ghost of Tsushima has a lot more going for it than its good looks. You can also check out the Japanese language trailer for a more authentic experie

From a gameplay perspective, Ghost of Tsushima is a departure from the Infamous franchise. While those games were all about continuously moving around the battlefield, Ghost of Tsushima is more about studying enemy movement, parrying and attacking when finding an opening. Melee combat becomes more nuanced when fighting 1v1, as shown in the final fight with his fallen comrade, Masako. Sucker Punch commented that they’re pulling heavily from Japanese cinema like Yojimbo for the combat. Unfortunately, the HUD was turned making it difficult to determine how exactly the game plays. When confronted, Sucker Punch didn’t explicitly compare combat to any other game on the market but did admit it has elements similar to the Batman Arkham and Middle-earth games.


The conversation then moved to a wider discussion about how AAA games should be more creative and unique when choosing new settings. While Nate Fox thinks recent Sony first-party releases like Horizon: Zero Dawn and God of War did a good job at bringing players someplace new, he acknowledges the fact that there's a lot of room for expans


Instead of having a traditional press conference this year, Sony decided to put the focus on four core titles that are coming to the PS4 in the near future. One of those titles was Ghost of Tsushima , which was unveiled with a brief gameplay demo that doesn't take place too far into the game's story. There's no doubt that Ghost of Tsushima's trailer impressed both conference attendees and those watching at home - and Screen Rant got to hear more about the game during the E3 Expo in Los Angeles this w


Its showing during Electronic Arts press conference may not have been exciting as some hoped, but getting to play Anthem helped highlight that developer BioWare is onto something special. Visually, Anthem has a style that is very impressive and the open world exploration can be huge. Controlling the game feels extremely tight and polished, from the shooting mechanics to the flying. It’s actually the closest thing to an Iron Man-style game that players will likely ever see. And the promise of a loot grind could be what melds everything toget


The demonstration shows a good bit of combat, which definitely looks like an evolution for the series, as well as a departure from the familiar techniques of the assassins from prior installments. The player will control a mercenary and employ parries, dodges, and special abilities, like the unbelievably cool "Sparta kick," to dispatch foes. Whether or not the addition of interactive dialogue will be a real game-changer, tsushimalegend.Com the trailer for Assassin's Creed Odyssey demands attention by showing off what the series does best: huge, gorgeous worlds to explore, engaging historical narratives, and exciting com


Capcom went ahead and confirmed the existence of Resident Evil 3's remake. In a nice fakeout, the "State of Play" announcer revealed it as "the campaign portion of Resident Evil Resistance, " which confirms that the game will have a full multiplayer mode. It will be heading to PS4 (and presumably Xbox One and PC) on April 3, 2020. For more information, click he


Sucker Punch and Ghost of Tsushima creative director Nate Fox walked us (and a handful of other outlets) through the same mission shown during Sony's press conference, but much more was revealed during the gameplay presentation, such as the fact that the mission shown was actually a side mission that isn't part of the core story. Here's everything we learned from the d

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