There’s no doubt that Sucker Punch Productions is a talented developer having previously delivered two stellar franchises. To see them do something so different and pull it off as well as they have, however, is masterful. Beautiful and deadly, Ghost of Tsushima is shaping up to be a real showcase for the PS4 and the studio. We still have a ways off before the game finally launches, but we’re excited to see what else Ghost of Tsushima has in store for us.
The second of EA’s promised upcoming releases is "a new title in our Plants vs. Zombies shooter franchise," which seemingly indicates a third Garden Warfare set to launch sometime in the next nine months. While there has not been an official confirmation that this title will not be shown at E3 2019 in some capacity, EA’s abandoning of their usual press conference and the title’s lack of inclusion in the EA Play streaming schedule all but establishes that their latest class-based shooter is not ready for primetime just yet.
Its showing during Electronic Arts press conference may not have been exciting as some hoped, but getting to play Anthem helped highlight that developer BioWare is onto something special. Visually, Anthem has a style that is very impressive and the open world exploration can be huge. Controlling the game feels extremely tight and polished, from the shooting mechanics to the flying. It’s actually the closest thing to an Iron Man-style game that players will likely ever see. And the promise of a loot grind could be what melds everything toget
This year’s E3 is mere days away, as developers and publishers gear up for an onslaught of reveals, trailers and gameplay demos for a massive lineup of games with enough variety to get gamers of any flavor hyped for the near and far future of releases. Even with a smaller amount of press conferences than usual, E3 2019 is still set to be the biggest week in gaming news this year, but that doesn’t mean every big title is going to get a chance to shine in the spotlight just yet. To set the expectations of fans correctly, developers have recently begun to be more forward as to exactly which previously announced titles will be foregoing the E3 press conferences and show floor for various reasons and below is an up-to-date list on which titles not to expect at E3 2019.
From a gameplay perspective, Ghost of Tsushima is a departure from the Infamous franchise. While those games were all about continuously moving around the battlefield, Ghost of Tsushima is more about studying enemy movement, parrying and attacking when finding an opening. Melee combat becomes more nuanced when fighting 1v1, as shown in the final fight with his fallen comrade, Masako. Sucker Punch commented that they’re pulling heavily from Japanese cinema like Yojimbo for the combat. Unfortunately, the HUD was turned making it difficult to determine how exactly click through the following page game plays. When confronted, Sucker Punch didn’t explicitly compare combat to any other game on the market but did admit it has elements similar to the Batman Arkham and Middle-earth games.
It may not have had the clout of a Halo or Gears but Ori and the Blind Forest still stands as one of the best Microsoft exclusives of this generation. And its follow-up, Ori and the Will of the Wisps , looks to take things to the next level with refined platforming, better combat, and (if that’s even possible) even better-looking visuals. Although the devs at Moon Studios could have easily copied and pasted the formula from Ori 1 onto Ori 2 and called it a day, they are looking to make Will of the Wisps one of the best platformers ever made. Based on what we played, Ori and the Will of the Wisps plays and looks better than its predecessor and it still has a lot of that same ma
Early trailers for Insomniac Games’ Spider-Man had most convinced that the developer was headed in the right direction with its Marvel adaptation. But finally going hands-on with the game convinced us that this is exactly what fans are looking for. The swinging feels like a dream, the combat is fast-paced and offers plenty of opportunities for experimentation, and the story seems to offer fun twists on existing Spidey lore. To put it simply, Spider-Man feels like a Spider-Man game and that’s all one can hope
At the very end of Bethesda’s E3 press conference last year, Todd Howard wrapped up the presentation with two brief teases for the developer’s next pair of open world RPGs. The first was a brand-new IP set in space known as Starfield, which Howard has since confirmed during a PAX East panel is still very early in development and will not appear during the studio’s briefing this year.
Like with some other games on the list, Beyond Good and Evil 2 had a much better showing behind closed doors. The demo we saw offered a vision and an ambition that mixed the freedom of exploration of No Man’s Sky with the potential for deep RPG mechanics and storytelling. The former is still being worked on, but the ability to travel between planets and reach massive open world cities was easily one of the more impressive things we saw during E3 2018. If Ubisoft can pull it off, Beyond Good and Evil 2 will make fans forget that this isn't really the sequel (or prequel in this case) that they were looking