Right on track, Behavior Interactive has released the teaser for Chapter 14 of Dead by Daylight , titled "Cursed Legacy". Speculation is wild right now about who the next killer will be in the game, while no information has been released on if a survivor will also be coming, and what they might look like. We sat down with game director Mathieu Côté to discuss the future of Dead By Daylight , including challenges of creating the Nintendo Switch and mobile ports, the future roadmap, and the future of cross-p
Some people say that a team's reliance on the Pathfinder character is fine because every team can choose to have a Pathfinder on it, which makes it fair to all. This isn’t inherently wrong, but it's still problematic. The game is designed to allow different team compositions to have different tactical advantages when playing together. The fact that teams so frequently rely on Pathfinder signifies an imbalance in the meta at a fundamental le
He concluded by stating that there is some room to experiment, but only because of the hard work put into creating what the game is today, "I think we could potentially push the boundaries of what can fit in DBD , to a certain extent, we’ve created something that is powerful enough to withstand a bit of stretchi
There are so many characters that seem to fall within a grey zone of being appropriate for Dead by Daylight . This writer would love to see the Aliens franchise represented, with a Xenomorph killer and Ellen Ripley combining a flash light onto a tool box with duct tape, but the idea may simply be too far into the genre of Science Fiction to fit into the game, even if horror elements are pres
As for what lies ahead, Côté was clear in saying that there were ideas in place, but nothing else he could share now. Catching a glimpse into how survivors and killers are chosen was a real treat, though it would have been fantastic to have the Scooby gang brought into the game with the unique Dead by Daylight spin players have come to know and l
Lector’s perks could be a boost in speed after each Hook, each kill would grant him permanent bonuses, and something Obsession based. The survivor would easily be Clarice Starling who could have perks that make her the Obsession and thrive at solo survi
Within the game's meta, with some major exceptions, there are few character abilities that can’t be replicated by some other means. For example, Gibraltar’s and Bangalore’s ultimates function similar to a supersized grenade barrage. Digital Threats give guns the same red highlights visible in Bloodhound’s ultimate ability. All characters can heal and regain shields, and Wattson and Lifeline simply have means to help players do it more quickly and efficien
For now, the future of Dead by Daylight looks bright, and the passion of its game director can only bring positive developments in the future. Now we wait to see if Oni is our next killer, or something new and twisted in betw
Additionally, the grapple offers both speed and elevation at the same time. Octane’s jump pad can do this, too, but the grapple resets much more frequently than the jump pad. Additionally, the jump pads don’t offer nearly as much height or distance or Pathfinder’s grapple, plus the grapple offers far more cont
Many have been incredibly popular, and fans are excited to see what other franchises the game will pull from for the next DLC. Until then here are some franchises that would make great additions to the g
Finally, the pricing of the mobile version will be different because the ecosystem is so unique compared to other platforms, "So, on mobile we are free-to-play. You start with a small offering, 2 killers and 3 survivors and if you want to buy everything to get to what people have when they buy the $20 game, you’ll pay about $20, in the end it’ll be the same offering, but distributed slightly different on mobi
Character ideas might include an addition with something similar to Wraith’s portal. This could include height, and allow the player to reach places that they don’t have to travel to physically before setting the end of the teleport. To balance it against Pathfinder, it could be more limited in distance but allow height that rivals the zip line’s maximum vertical
Côté continued by explaining how from the beginning the developers of Dead by Daylight strived to create a unique world, and it was a challenge when they first introduced a licensed character instead of one of their own creations, "We didn’t want people to mistake our game for a Halloween game [the film franchise] PS5 game ratings, we have to be Dead by Daylight. I think that when we brought in Michael Myers, we continued to create our own chapters, and we managed to create a brand that is strong and stands on its on. Dead by Daylight is not diluted when you add Freddy Krueger, it’s now become a playground where all of horror can live, which is something you don’t see in other places. I think the only other place where you saw as many of these characters interact is Mortal Komba