So while Shinkawa’s illustration isn’t a solid indication of what could be coming to Death Stranding 2 , it is possible that the sequel is in fact in development. Kojima Productions recently confirmed that it’s hiring for a new project, and Kojima himself has teased ideas for Death Stranding ’s potential followup ever since the game launched last November. On the other hand, it’s also possible that this version of the sequel was the big Kojima Productions project that recently fell apart . One can't say for sure until Kojima says otherw
While the post-doomsday interpretation of America in Death Stranding is certainly terrifying, a disturbing implication to consider is how much the destructive event that caused everything to begin with has also affected the rest of the world. If Kojima Productions is planning to make a return to this devastated world, there are plenty of other locations around the world that can provide an interesting backdrop for the story to conti
Kojima then went on to mention that media reception for Death Stranding would presumably be mixed, with "pros and cons" of Death Stranding 's approach to the "strand game" genre. Much of that was actually reflected in the Death Stranding 's reviews, which were notoriously mixed from media outlets around the world. Regardless of how the "strand game" genre was realized in Death Stranding , Kojima ultimately believes in his vision of a "strand game" genre. A potential Death Stranding sequel could solidify that genre, assuming the developer has not been discouraged by Death Stranding 's recept
The term "dynamic" has become a bit of a buzzword for gaming media, with the idea that dynamically generating things like enemy placements, item drops, or even the weather makes a world feel more lived in. In reality, it adds a level of RNG or randomness into a situation, which is intended to enhance replayability and make each encounter feel new and completely different from the last several. So, considering the way that Death Stranding 's world is constantly evolving , adding some dynamic movement of the swarms of BTs could go a long
If the sequel goes north instead of south, the Canadian landscape boasts a bevy of open countryside and chilly mountaintops to navigate. The Banff National Park could work as a stunning setting all on its own thanks to the glacial lakes containing some of the bluest water on the entire planet, casting reflections of the endless woods and hilltops that stretch out into the distance. For a more relaxed area, the dense forestry to be found in British Columbia would provide a soothing sense of serenity during the player's travels. Meanwhile, the multicultural streets of Montreal offer sights and senses representative of a multitude of cultures and beliefs from around the world, giving players little pieces of everywhere in a future of days gone
_ Red Dead Redemption 2 _ and _ Death Stranding _ may be similar in the fact that both games have a few characters which act as father, or mother, figures for the protagonist but they differ greatly in the theme’s execution. Basically, both games are about dads to some deg
Considering that Death Stranding tasks players with being couriers of various goods, the landscape itself needs to make for both a fascinating vista to marvel at while also providing environmental geometry interesting enough to navigate. Whatever real world location a potential sequel were to emulate, it should be simultaneously gorgeous yet different enough from the mostly rocky terrain of the first game to provide players with a fresh new experie
The vehicles are a strong point of contention for players, considering that they imply that they'll be able to trivialize some deliveries, but they also don't exactly move over unsteady terrain all that well. Combine this with the fact that most of Death Stranding 's artful aesthetic is built around landscapes that have been reclaimed by nature or wreckage of bombed cities, and the available vehicles almost require roads to be built. So, deathstranding2World.com a new focus on vehicles to give them a better give and take on which terrain they can travel across and how much they can hold as a result is an improvement a sequel should aim
Greek mythology has inspired many stories over the years including video games from God of War to Immortals Fenyx Rising . One reason for this is, even in modern times, that this southeast European country still boasts dazzling architecture. Even in this hypothetical future with much of its cities destroyed, the many towns and cities to be seen within Greece would still contain an almost otherworldly experience to them, even in a ruined state. Landmarks in Athens or the island of Crete's sense of mystery and wonder would arguably only be heightened with a post-apocalyptic design, adding to the notion that these are the remnants of a world long g
Speculation about a new Death Stranding game aside, fans of the original do have something to look forward to in the near future. It was recently confirmed that the first part of Death Stranding ’s official two-part novelization will be released in February, penned by the game’s co-writer Kenji Yano. It might not be entirely new, but it will still give fans a way to bide their time while they wait to see what the future has in st