"we're always worried about the competition and never take anything for granted, never claim success early. We do our best to create phenomenal entertainment and market it effectively, and then we explain what happened. We have enormously high expectations for October with the launch of Red Dead Redemption 2 camp upgrades|https://reddeadstation.com/ Dead Redemption2. We take the competition seriously and we're really exited about the rele
Red Dead Redemption 2 will release for PS4 and Xbox One on October 26th, 2018. If you have yet to pick up a copy of the game, you can do that right now over on Amazon before it launches later this month.
My view is that by their very nature hits are unexpected. That's the goal. There is an expectation around the table. Of course, there is an expectation of Rockstar Games and there is an expectation on part of consumers, but our job is to exceed those expectations, and fingers crossed, that's what we're all setting out to do. We couldn't predict and we didn't presume to in regards to Grand Theft Auto V, and we wouldn't presume to with Red Read Redemption 2. So we're just hard at work, doing the very best job that we c
Playing RDR2 in first-person could mean a world of difference for the very world. As mentioned, the west of Red Dead Redemption 2 is massive and seeing some of the vistas that litter every corner of this game are sure to be breathtaking. It’s that feeling of going on a good hike only to come up over whatever ridge and be swept away by what lays just over that horizon line. The world of RDR2 looks to be vastly versatile with mountains, plains, swamps and deserts. Traveling through the world of RDR2 in first-person is sure to be even more breathtaking than having to watch the butt-end of a horse as it poops. Not that there is anything wrong with the level of detail Rockstar is going for, but at least you won’t have to watch your horse do the business. Kidding aside, again, like GTAV when brought to first-person there was something much more tangible present in making ones’ way through the world. Being on the ground level of it all while interacting with all of it feels quite different than traveling through that same world in third-person.
Not in a bad way though. Take the gameplay and strategy of Grand Theft Auto and add the expansive land of the old west and you've got yourself Red Dead Redemption. In this game you play the role of John Marston, a former outlaw hunting down his old gang in order to be granted amnesty. Because it's set an entirely different century from Grand Theft Auto, this game was modified to compensate for the lack of modern technology. Law enforcement has no way of pursuing you unless a crime was witnessed by someone. The scenery and sound are all deemed high quality and a natural fit to the gameplay. There's even a zombie expansion, which of course isn't natural, but still flows with this game. Red Dead Redemption has been given near perfect scores and sold over 13 million copies worldwide. It also won several Game of the Year awards from numerous publications.
At the end of Red Dead Redemption protagonist John Marston dies. It was a controversial decision for the studio. Cantamessa "desperately" wanted it to happen, and Sam Houser (Rockstar Games Co-Founder) wanted it to happen as well, but there were complications due to gameplay reas
Not to be outdone by Microsoft, Sony made their huge announcement only four days after the Xbox 360 was revealed. It all went down at E3 2005 when Sony announced plans for their latest system, the PlayStation 3. During the conference, the console was shown with a boomerang controller which was later modified. There was no actual gameplay footage of its titles but pre-rendered videos of Final Fantasy VII and Metal Gear Solid 4: Guns of the Patriots. The prototype of the system was priced between $500 and $600 USD. More information and demos were revealed months later at the Tokyo Game Show. PlayStation 3 didn't launch for another year, but when it did, every single gamer automatically picked sides between the seventh generation console war.
Fret not, gamers, allow me to offer you counsel. For years I have studied the dark arts of calling out of work, calling in sick, and faking family emergencies. While I retired this skillset upon leaving college, I carry this knowledge around with me like a disgraced soldier carries a blade; similar to the way a retired Mafia boss carries around the guilt of the havoc he has wreaked. Allow me to step out of retirement for a moment to impart this wisdom onto you, a new generation of gamers looking to shrug responsibilities for one day and indulge in a take-out fueled gaming binge. Beware--with this knowledge comes a tangible darkness, a sense of power that you must keep in check. Without further ado, here are the official DualShockers tips for calling out of work to play Red Dead Redemption 2 .
Like Cézanne's brushstrokes, each small detail of your performance should contribute to a larger image. It's not about what you say when you call out; it's about how you say it. Is your voice hoarse? Are you making it too hoarse? Don't make it Newport 100s hoarse, make it sore throat hoarse. What about a cough? Be warned--lots of first-timers overdo the cough. Don't pepper your sentences with coughs, rather, add one during any point of silence for dramatic effect. A little cough can go a long way. Make your performance as nuanced and discrete as possible.