New York, NY - May 5, 2010 - Rockstar Games, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), is proud to announce the ‘Outlaws To The End’ Co-Op multiplayer Mission Pack for Red Dead Redemption. Available FREE this June simultaneously for Xbox LIVE® and PlayStation® Network, this brand new co-op mode adds an entirely new dimension to Red Dead Redemption’s game p
The developers of Red Dead Redemption have challenged all shooters out there to some online multiplayer! Play the game with the developers from May 18th to June 1st for a chance to kill a RockStar and earn the in-game trophy /achievement called "Red Dead RockStar" that will go viral, much like the "Let Sleeping RockStars Lie" Achievement/Trophy in Grand Theft Auto IV . Gamers will even be entered into a contest to have their likeness featured in the game as a playable character via downloadable content if they earn the trophy and sign up for RockStar's Social Club . Continue on for the PSN and Xbox Live gamer tags to be look out
This is where it will be interesting to see if Rockstar has learned from games like The Witcher. RDRII could showcase mature tales that not only make for interesting stories but also allow the player to forget they are doing a side-quest, instead getting lost in the game's world. This doesn’t look to be a problem though, with heavy emphasis on the wide range of a cast seen throughout the trailer even if just the tip of the iceberg. Like GTAV, RDRII is giving its audience a living breathing world, that famous — when this is off the world keeps going — mentality.
**Red Dead Redemption ** may only have two entries in its eight year existence, but it is already one of gaming's most iconic franchises. Given the rate at which Rockstar releases games, the world will probably not see a third title for at least a decade, but why dwell on future titles now? The recently released prequel is still fresh on everyone's minds, sparking intense discussion about its story, game play, and characters. Both entries offer a lot to dwell on, and with that comes a plethora of varying opinions and conclusions, many of which are up for debate. The following 20 entries hope to set the record straight on some of these. Obviously, when it comes to opinions, it is disrespectful to flat out call somebody wrong, but personal thoughts still have to be backed up with evide
Red Dead Redemption II is one of those hype games, but with trailers like this and Rockstar’s history, it’s obvious why. As more information comes out, it will become clear exactly what RDRII has learned with ideas new and old. The fact that it already brings up feelings of getting lost in a rich open world are almost enough. Now if we could just play the dang thing.
It was "a tough choice," and Cantamessa takes responsibility for the extra expenditure and the extra work it caused, but he feels the need to give credit to Co-Founders Sam and Dan Houser and former President Leslie Benzies, because they bankrolled this proc
People have said too many of the missions end with a massive gunfight. Adversely, others have griped about too many of the missions revolving around chores and mundane tasks. So, which one is it? Does the game shove violence into the player's face at every opportunity or is there not enough of
** Xbox LIVE Gamertags for 'Rockstar Social Club Multiplayer Event' ** RedDeadDev3, RedDeadDev4, RedDeadDev5, RedDeadDev6, RedDeadDev7, RedDeadDev8, RedDeadDev9, RedDeadDev10, RedDeadDev11, RedDeadDev12, RedDeadDev13, RedDeadDev14, RedDeadDev15, RedDeadDev16, RedDeadDev17, RedDeadD
Red Dead Redemption II looks to be telling a true Western Americana tale, although that could be completely wrong knowing Rockstar. The trailer is only filled with Rockstar’s famous one-liners mixed with bouts of violence. While that is the very surface level, Rockstar has most-likely crafted a tail as dynamic as the landscapes in RDRII. Again, bringing it back to The Witcher 3. One of the reasons exploring the Northern Kingdoms in the Witcher is fun is because of its diversity encountered throughout the landmass and that’s just one map. More environment means a more fleshed out world; it gives reason to exploration these game worlds are rich in secrets and who knows what secretes RDRII is hiding. RDRII looks to not only be telling its own tale, but the many tales (sidequests) that can be found throughout.
Red Dead Redemption 2 Hunting guide|https://reddeadstation.com/ Dead Redemption II’s landscapes seem representative of the feelings pulled up from a game like The Witcher 3 by how one plays in them. The Witcher 3 presented a blend of main storyline with endless possibilities of getting sidetracked in an open world out of curiosity. The opening shot during the credits followed up by the mountain side view says it all. As Breath of the Wild did when it showcased its open world, RDRII is showing these places to say ‘go there!’ Don’t worry RDRII, we will. When people think of the West/Frontier, it’s usually the setting of the first Red Dead Redemption. RDRII is presenting a landscape that will be exciting to explore. North America has a landscape that is gorgeous giving to views that are cause to stop and soak it in. It'll be refreshing to visit something familiar even if alien to the present timeline. Anyone who has hiked into North American wilderness will know this feeling immediately.