I was pumped to get the chance to play Wukong and go all in on my new hyper fixation and raced across the eerily quiet show floor expecting to waltz in, get my monkey goodness, and get on with my day. That’s not what happened. Despite the show not yet being open to the general public and my breakfast having barely settled in my stomach, there was already an hour-long queue that was growing by the sec
If this is true, this would run contrary to Game Science's own statements about optimization issues with the title's Xbox version and gamers' assertions about this being a problem with the Xbox Series S. After all, a few developers have claimed in the past that the Xbox Series S is holding games back , so some are presuming that Black Myth: Wukong 's Xbox port is struggling to run on the underpowered console. Ultimately, though, there isn't enough evidence to suggest that any of these theories about black myth wukong Updates|https://Blackmythwukongfans.com/ Myth: Wukong 's delay on Xbox platforms are 100% correct, so it's best to take all of these assertions with a grain of s
It is the first time for Game Science to release a console game globally, and we are currently facing limitations in offline resources required for the import, export, transportation, distribution, and sales of physical discs. These factors have made it difficult for us to sell physical discs simultaneously with the official release of the game.
In a surprising move, Microsoft has provided an official response regarding the recent delay of Black Myth: Wukong on Xbox Series X/S. Although the statement itself doesn't provide explicit answers to any lingering questions about Black Myth: Wukong 's postponed release on the platform, a report from a trusted insider suggests that there could be more to this situation than initially belie
It’s an elaborate ballet of dodges and attacks that makes Black Myth: Wukong so addicting - taking risks to get in damage and then retreating when necessary. Things get more interesting with the introduction of spells and transformations, the latter of which can completely change up gameplay. I only had access to a few spells during the preview, one that allowed Sun Wukong to freeze an enemy in place and get some free damage, and the other that turned him invisible for a sneak attack (or to bypass a group of baddies altogether). Spells cost mana, though, so even though a cooldown relegates them, players won’t be able to use them infinitely. It’s a smart balancing move since the freezing spell (called Immobilize) works on bos
At this point, it was clear I was probably never going to get to play Wukong at Gamescom, but that didn’t stop me from going back whenever I had a chance, hoping to get lucky and see the meagre hour-long queue I had once considered ridiculous. As the week went on, it became less about expecting to get in to play the game and more a morbid curiosity about how long the queues could possibly get, a question that was answered on Saturday when a sign outside the booth at 11 a.m. said: "capacity exceed
Another unique feature of the game's art is the liberal use of larger-than-life scope. Mighty dragons as long as mountains are tall, titans with heads above the clouds, and gargantuan insects to mount can all be found in the new release date trailer. All these creatures, far greater in scale than what gamers are used to from Soulslikes, are reminiscent of the giants found in Shadow of the Coloss
The best compliment that can be paid after any hands-on preview is that it leaves you wanting more. Black Myth: Wukong did that in all the best ways. I wanted to see more of the evocative world that lay ahead, improve my skills and challenge some of the optional bosses I saw but quickly trounced me, and to experience how the combat evolves over time. Just this small taste was enough to prove that the initial promise of Black Myth: Wukong – a beautiful game with impressive combat – was not a trick. This is the real deal and it’s easily one of my most anticipated games releasing in the latter part of 20
Black Myth: Wukong initially seemed too good to be true. Its beautiful graphics, fluid animations, and fast-paced gameplay were so impressive that a groundswell formed on social media, and the title jumped to the top of many gamers’ most anticipated lists. Of course, those thoughts of the game being just a tech demo lingered, but over time, developer Game Science showed more of Black Myth: Wukong and it became clear the title was very real. Now, having played the game for a few hours, I’m happy to report that, based on this first hands-on, Black Myth: Wukong is one to watch out
Imagine my surprise the next day when, while blearily stumbling around the show floor and scoping out what was there before the big crowds could put me off ever venturing past the press area, I saw that Black Myth: Wukong was not only playable at Gamescom, but had one of the biggest booths of the whole show, towering above the likes of Mortal Kombat 1 and Payda