The release of Battlefield 6 is a lot closer than it seems, as the game is slated to make its debut during 2021’s holiday season. With a spring reveal confirmed alongside an increased player count, fans have already started to get excited about the next entry in DICE’s flagship series. Though the exact player count has not yet been specified by DICE or EA, leakers have claimed that it will see both teams made up of 64 players. With a 128-player count being twice the size of the one seen in the most recent Battlefield games, this change is a massive
A piece of somewhat troubling news regarding Battlefield 6 ** development has surfaced, as DICE is officially getting help from Need for Speed ** ’s studio Criterion to finish the game. It is quite understandable that EA would want extra help on the development of one of its flagship games. In the past, EA has called the upcoming Battlefield title the biggest game in the history of the franch
Battlefield 3 worked so well because it embraced more than the traditional Battlefield player. The game was not afraid to challenge Call of Duty and other FPS juggernauts by adopting close quarters gameplay, whilst also providing more content that made the series so popular in the first place. Conquest and modes like it were not treated as the only thing worth building around, and maps were designed around flowing well, as opposed to being massive playgrounds. On top of that, players had a place to gather and share their love for Battlefield while also figuring out how to improve at the g
If DICE wants to truly compete with Call of Duty , that can't happen with Battlefield 6 . It's for that reason the news regarding Criterion and DICE LA is encouraging. DICE will finally be receiving the support it needs to not only finish the game and launch it in a polished state, but also to help create future content for years to come. Criterion is no stranger to working with DICE, having created Battlefield 5 's Firestorm battle royale mode and also helping with Star Wars Battlefront and Battlefront 2 . With Criterion's extra help, Battlefield 6 has a good chance of launching in a better state than more recent entries in the franchise, which will mean fewer distractions and a smoother transition into the live service portion of the game's lifes
Another reason fans love Battlefield 3 so much is its map design, which goes hand-in-hand with the well-designed Rush game mode. Iconic maps like Operation Metro had an incredible flow to them, as players began in a park, pushed through subway tunnels, and eventually ended up in the city. Each area of Operation Metro offered different levels of verticality and unique choke points, making some areas more or less advantageous to certain playsty
Battlefield 6 will face exactly the same kind of competition if it tries to do another battle royale. In fact, it could do much worse than Firestorm, considering Apex Legends and Call of Duty: Warzone have had more than a year to stake a claim in the genre. There's just not much point in Battlefield 6 trying to muscle in on that turf if it's not completely devoted to the genre. Split focus between game modes will make it harder to ensure a theoretical sequel to Firestorm is special enough to make a dent alongside the battle royale giants. Theoretically speaking, DICE has better things to focus on right
DICE LA will be primarily responsible for creating content for the live service portion of Battlefield 6 . With the studio having already helped on previous Battlefield entries and now being helmed by Vince Zampella of Respawn Entertainment fame (the studio behind Titanfall and Apex Legends ), DICE LA is in a great position to help make Battlefield 2042 vehicles|https://battlefield2042play.com/ 6 be all it can be and help to relieve some of the pressure on DICE proper to create new cont
Battlefield 6 has the potential to change things up in a big way, and player count should only be the beginning. Listening to fan feedback would be a great way to start, as popular modes like Rush deserve some extra love and attention. Likewise, more customization for characters, vehicles, and weapons would be great to see. The return of Battlelog would be a major plus, allowing players to take deep dives into their performances following the large-scale matches. New classes can be added, functioning as a major adjustment to the series’ formula, while something new can be done instead of a battle royale . Lastly, DICE can continue adding complex and entertaining easter eggs as well, with more possibilities for secrets than ever before coming from the 128-player co
Last year, during November’s earnings call, EA’s CEO Andrew Wilson revealed a tiny bit of promising information regarding Battlefield 6 . According to his words, the game was going to be the biggest one to ever release in the franchise, offering a never-before-seen scale. Although Wilson didn’t specifically elaborate on what this meant gameplay-wise, one would imagine that massive battle encounters await players in the anticipated sequel. It was indirectly confirmed by insiders who claimed that Battlefield 6 might feature 128-player batt